https://www.dropbox.com/s/wnnsnswrm8297np/APC.c4d
https://www.dropbox.com/s/qn3zc5bj7p1b775/chainsaw%20copy.c4d
https://www.dropbox.com/s/9hb5b6d8mrqk8fn/DoubleDoor.c4d
https://www.dropbox.com/s/2mxdjdop3eq8egb/eyeball.c4d
https://www.dropbox.com/s/i09cprgnacemk5g/First%20Aid%20Spray.c4d
https://www.dropbox.com/s/0bgb1jblxq2kzrs/ItemBox.c4d
https://www.dropbox.com/s/qjnq28wizcxt1jw/Logo.c4d
https://www.dropbox.com/s/ycy0s04w3xyf7n6/Mansion%20Hall.c4d
https://www.dropbox.com/s/78vywikt8o1khfx/powerloader.c4d
https://www.dropbox.com/s/kdbe9ok99xu3e3t/Pulserifle.c4d
Thursday, 27 March 2014
Mansion Hall
Spencer Mansion (Mansion Hall)
This was one of the very last detailed models/scenes I created, with only the experience using Cinema 4D when I created my other models. This was extremely time consuming to construct and was very stressful, whilst extremely enjoyable to model. This will be the scene for which my Resident Evil vs Alien game will take place. I tried to recreate the spencer mansions main hall as close as possible.
- I began with creating the basic set up of the ground floor and upper floor, adding supports and bannisters to the walkways, giving the basic structure to the building. I created the pillars from extruded and warped cylinder shapes, the base and top out of cubes of various sizes.
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