Thursday, 26 June 2014

Evaluation

Evaluation:

Introduction:

For my 3D modelling project, I chose to create 6 models for a game, building weaponry, sets and props for the sequence.

Pre-Production:



Production:



Comments:

Manish:

Callum your work on 3D modelling is amazing i really like the look of the cans,guns and many other models that you have created. 

Will:

Firstly i think that the overall presentation of the blog is good, the detailed models look fantastic. i am especially fond of the gun, the way the final few pictures of the guns are stacked looks very realistic. All the products are to a high standard, well done.

Haydn:

I think the mansion model looks amazing the use of lighting and shadows makes the model stand out. 
Also the the placement of polygons meets the architectural structure of the mansion itself. The first aid spray looks good due to the accuracy of the original design with the use of textures the same can be said for the item box. However i think if you used darker colours and gritty textures for the guns it would suit the theme.
The car looks very impressive and  would suit well in a wasteland environment due to the look of it.
As it looks like an all-terrain vehicle. Very impressive and well structured.




Friday, 25 April 2014

3D modelling Proposal

Title - Resident Evil Vs Aliens

Application - For my 3D modelling I have decided to create a action packed "street fighter'esque" fighting game for the unity player. This will contain a clash of two games, Aliens and Resident evil, this was inspired by my brief gameplay scene which I made for my 3d animation (https://www.youtube.com/watch?v=pHp9PE6PK6U)

Target Audience - My target audience will be males aged between 18 and 40, as they are the audience that will recognise these two genres, and enjoy this mash up successfully. Also, as there will be gore and violence, I will be putting a 18+ rating on my game, as it will not be suitable for younger audiences.

Objects to be modelled -

  • Power Loader (Aliens)
  • Pulse Rifle (Aliens)
  • APC (Aliens)
  • Spencer Mansion Arena (Resident Evil)
  • Item Box (Resident Evil)
  • First Aid Spray (Resident Evil)

Visual Style - The visual style I am trying to achieve is close to realism, high renders but with enough poly count to be able to upload it to unity player, as it is a browser based engine. This will be achieved by using images for materials to save creating to detailed materials, with complex attributes. Also lighting will have to be basic and not dynamic as it will struggle processing it and rendering it in.

Legal and Ethical Decisions - Due to Resident Evil being owned by Capcom and Aliens being owned by Twentieth Century Fox, the possibility of legal problems occurring is likely as using the likeness of any of the characters and creations by Resident Evil and Alien series may cause problems, Therefore I can avoid this by crediting the individual studios and making the game free to play, thus creating it on Unity Player, which is a free to play browser based game engine.


Thursday, 27 March 2014

C4D File Downloads

https://www.dropbox.com/s/wnnsnswrm8297np/APC.c4d

https://www.dropbox.com/s/qn3zc5bj7p1b775/chainsaw%20copy.c4d

https://www.dropbox.com/s/9hb5b6d8mrqk8fn/DoubleDoor.c4d

https://www.dropbox.com/s/2mxdjdop3eq8egb/eyeball.c4d

https://www.dropbox.com/s/i09cprgnacemk5g/First%20Aid%20Spray.c4d

https://www.dropbox.com/s/0bgb1jblxq2kzrs/ItemBox.c4d

https://www.dropbox.com/s/qjnq28wizcxt1jw/Logo.c4d

https://www.dropbox.com/s/ycy0s04w3xyf7n6/Mansion%20Hall.c4d

https://www.dropbox.com/s/78vywikt8o1khfx/powerloader.c4d

https://www.dropbox.com/s/kdbe9ok99xu3e3t/Pulserifle.c4d

Mansion Hall

Spencer Mansion (Mansion Hall)

This was one of the very last detailed models/scenes I created, with only the experience using Cinema 4D when I created my other models. This was extremely time consuming to construct and was very stressful, whilst extremely enjoyable to model. This will be the scene for which my Resident Evil vs Alien game will take place. I tried to recreate the spencer mansions main hall as close as possible.


  • I began with creating the basic set up of the ground floor and upper floor, adding supports and bannisters to the walkways, giving the basic structure to the building. I created the pillars from extruded and warped cylinder shapes, the base and top out of cubes of various sizes.



















Item Box and First AID Spray







APC





















Pulse Rifle